Partner with the world of Spy Quest.
Spy Quest is a franchise, not a logo — an award-winning adventure world created by a real covert-operations officer, with a new novel arriving, permanent MultiVRZ venues opening worldwide from 2026, and a registered agent audience growing with every mission. Our consumer products programme licenses selectively, to partners who will build the world with us.
Every archetype has its franchise. Except one.
For superheroes, families reach for the Avengers. For princesses — Cinderella, Belle, Snow White, Elsa and Anna. For wizards, the answer has been the same for a generation. But scan the catalogue of AAA family entertainment and one archetype every child plays is missing its franchise: the spy.
Spy Quest exists to own that space. Just as Harry, Ron and Hermione became this generation's idea of a wizard, Sam, Rebecca, Casey and Holly are built to become its idea of a spy — and the spy-themed birthday party is a category of one, with no franchise competitor on the shelf.
We choose partners, not just products.
Every licensed product carries the brand's promise to children and parents. We look for partners with proven quality, real distribution, and a genuine feel for the world — and we support them with brand guidelines, creative direction and approvals at every stage. Category exclusivity is available for the right partner.
The development work is already done. Full 3D character models across the agent roster — each with wet, stealth, snow, woodland and desert suit variants — designed apparel ranges, esports team marks, trading cards, and the Chameleon Stealth Suit toy line engineered to work with our beacon technology. Licensees start from a designed world, not a logo sheet.
Open for licensing.
We welcome applications across consumer categories including:
A category you don't see? Tell us — the list above is a starting point, not a boundary.
Retail moments, already scheduled.
Studios sell partners a slate. Ours: a brand-new novel and the first UK venue opening in 2026, flagship venues in London, Sydney and Los Angeles to follow, and a 100-venue contracted rollout across three regions — every opening a launch platform for licensed product.
Four-quadrant families
A readership of 48% boys and 52% girls, reached with their parents through books, live missions and venues — the balanced audience most children's properties never achieve.
Award-winning heritage
Two Revo Purple Apple Awards, consecutive UK EdTech 50 recognition, and endorsements from ISTE and Microsoft Education — a brand trusted by educators, venues and parents alike.
Retail where the fans are
Licensed products launch venue-first — on sale where children have just lived the missions — then extend to wider retail with the rollout behind them.
Apply to become a licensee.
Tell us about your company, your category and your markets. Every serious application receives a personal reply.
- Licensing & general
- enquiries@polybiusgames.com
- Company
- Polybius Games Ltd
East Kilbride, Scotland
Venue, technology and platform enquiries are handled by Polybius Interactive Ltd — see polybiusinteractive.com.